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CS25C03 Essentials of Computing Important Questions Anna University

MK 0


UNIT 1: COMPUTERS


Topic 1: Computer Overview & System Architecture


Core Fundamentals & Evolution:

  • Define a computer and explain its major characteristics (Speed, Accuracy, Diligence, Versatility, Storage, Automation).
  • Detail the History, Generations (1st to 5th generation), and Classification of Computers (Micro, Mini, Mainframe, Supercomputers).
  • Discuss the widespread Applications of Computers in detail across domains (Education, Healthcare, Industry, Business, Science).

System Organization:
  • With the help of a neat diagram, describe the basic organization of a computer system, explaining the roles of the Input Unit, Output Unit, Memory Unit (Primary & Secondary), Arithmetic Logic Unit (ALU), Control Unit (CU), and Central Processing Unit (CPU).


Topic 2: Spreadsheet Fundamentals & Data Operations

  • Role in Industry & Education: Explain why the ability to handle and visualize data using spreadsheets is essential in modern education and industry.
  • Basic Data Operations: Using a spreadsheet, describe how you would perform basic data operations (data entry, sorting, filtering, built-in formulas, and charting/visualization).



UNIT 2: COMPUTATIONAL THINKING


Topic 1: Pillars of Computational Thinking & Data Representation

Core Pillars:
  • Define Computational Thinking and explain how it helps in structured problem-solving.
  • Describe Decomposition with a suitable real-world example.
  • Explain Abstraction and show how it helps in reducing complexity.
  • Data Encoding: Explain how real-world information (text, sound, images, numbers) is converted into computable binary data, giving appropriate examples.


Topic 2: Number Systems, Conversions & Logic

  • Number Systems: Describe Decimal, Binary, Octal, and Hexadecimal number systems (bases, digits used).
  • Conversions: Explain conversions among number systems (e.g., Decimal to Binary, Binary to Decimal, Octal to Binary, Hexadecimal to Decimal) with solved examples.
  • Logic & Truth Tables:
    • Define Logic and explain the importance of logical reasoning in computing.
    • Explain Boolean Logic, including basic Boolean operators (AND, OR, NOT), with their truth tables.
    • Discuss the applications of propositional logic in computer science (decision making, digital logic circuits, conditional programming).



UNIT 3: PROBLEM SOLVING BASICS


Topic 1: Variable & Number Operations

  • Value Swapping: Exchange the values of two variables without using a third variable.
  • Digit Extraction & Operations:
    • Count the number of digits in N.
    • Find the sum of the digits of N.
    • Reverse the digits of N.

Topic 2: Mathematical Sequences & Conversions

  • Factorial Computation: Compute the factorial of N using:
    • (a) An iterative approach
    • (b) A recursive approach
  • Fibonacci Generation: Generate the Fibonacci sequence up to N terms.
  • Base Conversion Algorithm: Convert a given decimal number N into its binary equivalent.



UNIT 4: PROGRAMMING LANGUAGES


Topic 1: Program Development Life Cycle (PDLC) & Planning Tools

    • PDLC: Explain the Program Development Life Cycle (PDLC) in detail. Discuss the importance of each phase in developing a reliable software program.
    • Program Planning Tools:
      • Define an algorithm, explain its characteristics, and discuss its role in effective problem solving and developing efficient, correct programs.
      • Explain flowcharts in detail, including standard symbols and their applications in program design.
      • Define pseudocode, explaining its advantages and limitations compared to flowcharts.
      • Explain how algorithms, flowcharts, and pseudocode contribute to writing error-free and maintainable programs.

Topic 2: Languages, Paradigms & Execution Techniques

    • Programming Languages: Explain programming languages, their classification (Low-level vs. High-level), and the key features of high-level programming languages.
    • Implementation Techniques: Explain language implementation techniques, comparing compiler-based and interpreter-based language implementation.
      • Programming Paradigms & Concepts:
        • Define a programming paradigm and explain different paradigms (Imperative, Procedural, Declarative, Object-Oriented) with suitable examples.
        • Explain traditional programming concepts used in software development and how they support structured programming.
        • Describe Procedural Programming in detail, explaining procedural units and their role in modular program development.
        • What is Declarative Programming? Explain its features and compare procedural and declarative programming paradigms with respect to program structure and execution.
      • Integrated Analysis: Discuss the relationship between the Program Development Life Cycle, program design tools, and programming paradigms in software development.



UNIT 5: SCRATCH PROGRAMMING


Topic 1: Scratch Environment & Visual Tools

    • Environment Overview: Explain Scratch as a visual programming language. Describe the Scratch programming environment and its main components in detail (Stage, Sprite List, Block Palette, Script Area).
    • Paint Editor: Explain the Paint Editor in Scratch and how sprites and backdrops can be created and modified using it.



Topic 2: Block Palettes, Data & Input

    • Block Classification & Operations: Describe Scratch blocks and their classification. Explain the use of arithmetic operators and functions in Scratch with examples.
    • Palette Commands:
      • Motion Palette: Explain motion commands and how they control the movement and direction of sprites.
      • Looks Palette: Describe how a sprite's appearance can be changed using Looks blocks.
      • Sound Palette: Explain how sounds are added, played, and controlled in a Scratch program.
      • Pen Palette: Explain Pen commands and how Easy Draw can be used to create drawings and patterns.
    • Control, Variables & User Input:
      • Explain the importance of the repeat block in Scratch and describe its power in simplifying programs with suitable examples.
      • Describe data types supported in Scratch, explaining variables and their uses in programs.
      • Explain how user input is obtained in Scratch using the ask and answer blocks with examples.



UNIT 6: APP DEVELOPMENT


Topic 1: Architecture, Modeling & Development Process

    • App Building Process: Explain the process of building applications using problem-solving techniques on any app development platform.
    • System Modeling: Describe the role of modeling in app development and explain how modeling helps in designing efficient applications.
    • Core Problem-Solving Techniques:
      • What is algorithmic thinking, and what is its role in developing efficient and correct applications?
      • Define decomposition and explain how it helps in solving complex app development problems.
      • Explain abstraction in problem solving. How are abstracting and modularizing used together in app development?
      • Explain the unified relationship between algorithmic thinking, abstraction, and decomposition in application development.

Topic 2: Development Models, Modularization & Reuse

    • Development Models: Explain incremental and iterative development models, discussing their advantages in application development.
    • Modularization & Reuse:
      • Discuss the concept of reuse in app development and how it improves productivity and software quality.
      • Explain modularization in application development and its importance in managing complex applications.
      • Discuss the importance of modularization and reuse in building scalable applications.

Topic 3: Quality Assurance, Testing & Debugging

    • Testing: Describe the process of testing in app development and explain different types of testing used in applications.
    • Debugging: What is debugging? Explain the steps involved in debugging an application.
    • Comparative & Continuous Integration
      • Differentiate between testing and debugging in application development
      • Explain how incremental and iterative approaches support continuous testing and debugging.
      • Explain how problem-solving techniques improve the overall quality and reliability of mobile or web applications.

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